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	<title>Interaction Design Playground</title>
	<link>http://ixd.playgroundz.com</link>
	<description>Private blog by Meikel Steiding · Collecting ixd ideas</description>
	<lastBuildDate>Sat, 04 Feb 2006 23:53:33 +0000</lastBuildDate>
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	<item>
		<title>&#8216;Things I desire&#8217;</title>
		<description>
Content:

	What is it all about?
	Add item
	Overview list
Issues
What else?
Money, Money, Money


The web turned from a network for scientist into a quite important commercial platform. Users encounter more shopping possibilities per minute than in tv or real life and the wide range and link structure makes it hard to remember and find ...</description>
		<link>http://ixd.playgroundz.com/?p=20</link>
			</item>
	<item>
		<title>Duration property</title>
		<description>
Content:

	Introduction
	Mechanism
	Private vs Public


A common question in the daily business life is the duration of tasks. The supervisor needs to know a good approximation on the estimated time needed for the following job. By assuming that the worker is a computer user it is a surprise that the computer can not ...</description>
		<link>http://ixd.playgroundz.com/?p=4</link>
			</item>
	<item>
		<title>Neon &#8211; An annotation system for Mac&#160;OS&#160;X</title>
		<description>
Content:

	Annotations
	Layer
	Input Model
Final words



Options:

	  Download complete thesis (2,3MB)


Current computer systems are still based on the WIMP paradigm from the beginning of the graphical user interface. The design requirements from that time changed a lot in relation to todays use of computers. In the beginning of the GUI the computer was standing besides ...</description>
		<link>http://ixd.playgroundz.com/?p=2</link>
			</item>
	<item>
		<title>Boxes – Wrapping files</title>
		<description>
Content:

	Introduction
         Requirements
         Inspiration
         Boxes


The idiom of files and folders is part of the daily computer experience. It proofed to be a very efficient and successful solution ...</description>
		<link>http://ixd.playgroundz.com/?p=8</link>
			</item>
	<item>
		<title>iTunes Smart Tracks</title>
		<description>
Content:

	Introduction
	Playlists
	Smart Tracks


Listening to music is always a linear experience. There are only two events on how to change this linearity a) while a track gets played or b) after a track got played. This interrupting interaction is always a distraction of the current setting the user sets himself in. This ...</description>
		<link>http://ixd.playgroundz.com/?p=11</link>
			</item>
	<item>
		<title>Safari: Flippin&#8217; Objects</title>
		<description>
Content:

	Introduction
	Situation
	Solution


Web browsers are a platform for displaying and interacting with remote media(Text/Audio/Visual). There is no intuitive way of retrieving information about the media items/clips. The visitor depends on the information the author provides on his/her web page. This article would like to suggest on how to display meta data for ...</description>
		<link>http://ixd.playgroundz.com/?p=14</link>
			</item>
	<item>
		<title>A new application switching paradigm</title>
		<description>
Content:

	Goals-Tasks-Actions
	Tasks in software
	Problem
Solution


Today people are interacting with the computer quite an amount of time a day. Thus more and more tasks of their given goals are realized inside the computer and this means that the interaction between these different tasks becomes more and more important. If the efficiency of switching ...</description>
		<link>http://ixd.playgroundz.com/?p=18</link>
			</item>
	<item>
		<title>Improved scrolling feedback</title>
		<description>
Content:

	Introduction
	Distraction
	Feedback
Suggestion


One of the main activities in the daily computer interaction is scrolling. This scrolling is as old as the Graphical User Interface and the popularity of the scroll-wheel shows how much attention this idiom has today. This article would like to address an issue with the feedback of the scrolling ...</description>
		<link>http://ixd.playgroundz.com/?p=17</link>
			</item>
	<item>
		<title>Errors and their message</title>
		<description>
Content:

	Introduction
	Goals, goals and goals
	 Categories 
      Suggestion 
      Example 


Computers are popular. Computers are used by a variety of different people. Different people make different errors. Errors are something nobody likes. What do current computer systems with errors? They alert/inform ...</description>
		<link>http://ixd.playgroundz.com/?p=15</link>
			</item>
	<item>
		<title>A smart DropBox called Project</title>
		<description>
Content:

	Introduction
	Model of human thought
	 Concept 
	 Behavior 
	 Categorization 
	 Final Words 


The File and Folder paradigm is part of the daily computer experience. The resulting structures are created and maintained by the user. The basic idiom of saving and opening files has not changed through the time and probably ...</description>
		<link>http://ixd.playgroundz.com/?p=16</link>
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